Type Matchup Tool

Single-Type Matchup

Damage Multiplier

Dual-Type Defender Matchup

Multipliers stack: Fire vs Water/Rock = ½ × 2 = 1×.

Combined Multiplier

Common Immunities (0× Damage)

Attacking Type Has No Effect On Notes
Normal Ghost Normal-type moves cannot hit Ghost-type Pokémon.
Fighting Ghost Fighting moves also cannot touch Ghost-type Pokémon.
Electric Ground Ground-type Pokémon are completely immune to Electric.
Ground Flying Flying-type Pokémon (and those with Levitate) avoid Ground moves.
Psychic Dark Dark-type Pokémon are immune to Psychic from Gen 2 onwards.
Dragon Fairy Dragon moves have no effect on Fairy-type Pokémon (Gen 6+).
Poison Steel Steel-type Pokémon cannot be hit by Poison-type moves.
Ghost Normal Normal-type Pokémon are immune to Ghost-type moves.

Possible Multipliers

Quadruple damage — double weakness stacked
Super effective
Neutral
½× Not very effective
¼× Double resist
Immune — no effect